RIA IYER
Game Designer · HCI Researcher · UI/UX Designer
PRESS START
HOW TO PLAY
A quick map of this portfolio, arcade-cabinet style.
▶ PROJECTS
15 games, prototypes, and UX/product builds — from tabletop card games to Phaser and Godot projects to a real UCSC portal redesign.
▶ ARCHIVE
Bonus level: earlier design work — vector art, illustration, photography, and music pieces from years of creative side quests.
▶ ABOUT
Who's behind Player 1 — background, focus areas, and where to find me.
▶ RESUME
Full stats sheet: education, skills, and experience in game design, UI/UX, and multimedia production.
NPC DIALOGUE
"I love including aspects of my life in all of my works, conveying a story I once lived, breathed, and struggled through."