Selected Work
15 projects spanning product design, UX research, and game design — from a UCSC portal redesign to award-adjacent prototypes built solo and in teams.
Class Helper
A class-scheduling prototype built for an HCI research course.
UCSC Student Health Portal Revamp
A from-scratch redesign of UCSC's student health portal, built as a personal project.
Learning Portal
A learning portal concept designed for kids in rural areas with limited connectivity.
Larry the Looter (Remake)
A Phaser remake of the arcade game glimpsed in a classic clip from The Simpsons.
Business Cat
A basic open-world RPG built in Godot.
Sudoku Mania
Classic Sudoku reimagined across three formats — 2D, cube, and full 3D.
Telekinesis Prototype
A prototype exploring a telekinesis mechanic — part chaos, part strategic pick-pocketing.
Fountain of Wishes
A Phaser prototype exploring a wish-granting fountain concept.
Spider Game Prototype
An 8-bit arcade prototype following the life cycle of a spider whose web — and world — keeps growing.
100's or Death
An endless runner about chasing good grades — collect 100's, dodge slippers.
Survive College
A three-level pixel-art puzzle game about surviving finals week, timed against your own energy.
Elemental Race
A competitive 4-player board game where the map expands as players sabotage their way across realms.
Not My Job!
A card game about roommate chores — and the art of the good excuse.
Love Letter Mod
A modification of the card game Love Letter, minus the love — with a lot more assertiveness.
Brewed Betrayals
A cooperative potion-brewing game with a spy or two lurking among the group.